![]() It's likely that every roll of every weapon was at least in part influenced by their work. Perhaps they published content about how the sandbox itself functions. They may have reviewed a weapon and shared specific insights as to why and how a particular roll could be effective. Of course, we're heavily influenced by the well-known Destiny content creators who focus on sandbox analysis. "You all wrote out all these rolls and thoughts?" Many of us have been around since 2014, all of us have been playing for some time, are pretty geeky about the Destiny sandbox and take our gear talk wayyy too seriously. Someone jokingly referred to it as "The Sliflist" and it stuck □Ī few of us over on the Disco Technical Destiny Slack. The chances of anyone maining that roll are basically none, but maybe it's just fun to play with for a bit? "Sliflist?" When Hip-Fire Grip was buffed, it was totally possible to reasonably hip-fire First In, Last Out. Are you ever about to load in to an activity and just throw on whatever is handy because you have 192 energy weapons? Welcome to satisficing! "A hip-fire slug shotgun? Are you joking? Why would this be highlighted?"Ī secondary objective is indicate which rolls, even if they aren't the "meta", would be interesting to use in both PvE and PvP. Pro-tip: this phenomenon is known as " satisficing". Remember though, your vault space is limited: the more in it, the less likely you use any of it you simply have too much to choose from so you end up utilizing only a small set of what you have. I know, I know, some perks seem too good to part with. ![]() "But it's ! Are you SURE it's not a good roll?" It's attempting to highlight perk combos that play off of each other or that make a solid roll even better. The Sliflist isn't trying to tell you every possible perk that might happen to be good in isolation. This is part of what makes Destiny so fun! You don't need a DIM wishlist to tell you that Kill Clip is a decent perk you already know that. With the exception of Adrenaline Junkie □ a case can be made for nearly every Destiny perk in isolation. That's a great perk why doesn't the Sliflist tell me to keep it?" As the wishlist is updated, so are the thoughts that go in to each roll. The Sliflist generally has a pretty high bar so that we're only keeping the good stuff. If you're putting in decent hours, using DIM and looking up custom wishlists, you likely have a pretty chonky vault. ![]() The Sliflist's goal is to do just that: to tell you when a related set of perks come together to make an interesting roll. Wouldn't it be awesome if someone kept up to date on the state of the Destiny sandbox, watched all the weapon testing and review videos so you didn't have to? And then they went and created a whole bunch of rolls to get you started and keep your vault clean?
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